I am fortunate enough that I occasionally get to speak on panels, many with students. And because I’m a UXer through and through, I do a bit of research before the panel. Here’s what 8 designers wish they could tell their younger selves…
Are ghost buttons really as bad as they've been made out to be? Ghost buttons are often touted as low-affordance, and it’s true of many of the examples we see — buttons with poor contrast placed over images making them difficult to use and confounds A/B tests. We say we are comparing ghost buttons and ‘normal’ buttons but we are really testing accessible vs inaccessible buttons, high vs low contrast designs, high affordance vs low affordance designs (and it’s not a surprise that ghost buttons lose). What happens when we test an accessible ghost button against an accessible solid button?
We often make assumptions about blind users, however blind users are not homogenous. They differ as much as sighted users in terms of technical ability and search strategies. Just as not every sighted person is tech savvy, not every blind person knows how to use a screen reader well, or utilizes all the power features. This literature review explains the online and search behaviours of blind individuals
Here at SEEK we were lucky enough to get our hands on a few Apple Watches, which have been making the rounds for iPhone users to trial. Yes, only iPhone users, because the Apple Watch is essentially useless without an iPhone.